Short answer: Yes, and the material makes this connection explicitly. When a soul enters Earth through immersion pod technology, it typically occupies a biological body that was previously either an NPC or a body vacated by another soul. The entire environment around the immersed person — the family, the neighbours, the colleagues, the strangers on the street — is populated in significant part by NPC-type people generated by the collective unconscious and managed by the Matrix. This is not a side effect of immersion technology. It is a fundamental feature of how the 3D experience on Earth works. The immersion pod places you inside a reality that is largely composed of manifested backdrop — and that backdrop includes most of the people around you.
How immersion technology works
Aneeka described the immersion pod in Transcript 154. The pod keeps the original body in suspended animation while the consciousness is diverted to a biological body on Earth. The technology reads the frequency of the soul through its original body's DNA and translates it to match the receiving body. The experience from inside is basically the same as a natural incarnation — it is a real life experience (Transcript 154).
The receiving body on Earth is a biological body. Mari stated in Transcript S-150 that ethical star races use immersion technology to enter a realm such as Earth using a human body that was only an NPC, or backdrop person, meaning that body was formerly being animated by the Matrix on Earth through the action of the collective unconscious. Mari also described in Transcript S-245 that walk-ins created through immersion enter a compatible body host on Earth who otherwise was an empty backdrop, NPC person.
This establishes the first direct connection: the very body you occupy when you enter through immersion technology is, in many cases, a former NPC body. You are literally taking over what was a Matrix-animated shell and bringing genuine consciousness into it.
The environment around the immersed person
Once inside, the immersed person lives in the same 3D environment as everyone else on Earth. That environment, according to Swaruu of Erra, is populated predominantly by unreal people. It appears to be that only one in five people on Earth is real (Transcript 009). The remaining population consists of energy projections animated by the collective unconscious and the lunar mainframe.
The immersed starseed walks the same streets, sits in the same offices, shops in the same supermarkets as everyone else — and most of those people are NPCs. This is not because the immersion created them. They were already there. The 3D Matrix on Earth generates a populated world for all its inhabitants, real and unreal alike, and the immersed person enters that pre-existing environment.
Yazhi described the people around you as appearing as energy in your way in the street, disappearing when you no longer observe them. You may see a same person over and over every day, and it is only a program (Transcript 009). The immersed person, like any real soul on Earth, is surrounded by this programmatic population. The NPCs are there because the collective unconscious of all real souls — including other immersed starseeds — manifests them.
The family and history problem
One of the most striking implications involves the family and personal history of the immersed person. Aneeka explained that the Federation creates the necessary context for the person to have the life that has been designed — without context it is not possible. But it is not necessary for you to live everything since childhood to experience what interests you in life. Not all people experience life from birth; many enter as adults (Transcript 111).
This means the body the immersed person enters comes with a pre-existing family, a personal history, childhood memories, school records, friends — all of which were either part of the NPC programme before the walk-in occurred, or were generated through implanted memories and documents to create a coherent backstory.
Yazhi told Gosia directly: your pasts are inserted, like those of all people. They only play a role there, using an identity template, to work there being someone else (Transcript 111). The parents who remember the person's birth and childhood may be real souls or they may be NPCs — from the outside, there is no way to tell. But the material's framework implies that a significant portion of the supporting cast in any person's life is part of the Matrix programme.
Aneeka described the Federation's role in even greater detail: the Federation has so much capacity and so much power that it does it on an individual level, with each real person. They create a history, a family history, they implant documents and with that, the subject in question will accept it as a real event (Transcript 111).
The immersion pod requires a populated world
The logic of the immersion system depends on the existence of a functioning 3D world for the immersed person to enter. That world needs cities, infrastructure, social systems, and people. A world populated only by the two thousand five hundred Taygetan immersed starseeds would not provide the experiences those souls came for. The density and complexity of 3D life on Earth requires millions of interacting agents — and the vast majority of those agents, according to the material, are NPC programmes.
Aneeka described the consequences of so many different races entering Earth through immersion: the schism on Earth is also the result of the added stress of so many races going in as humans, each one thinking they are human (Transcript 154). The immersed population is outnumbered by the backdrop population. The starseeds are the minority, and the NPCs are the environment they operate within.
Sav'el's study from the Toleka confirmed this from a scientific perspective. He measured that the detectable starseeds blend into the normal population, with approximately 5,000 awakened starseeds per million people — roughly half a percent (Transcript 360). The remaining ninety-nine and a half percent includes both sleeping real souls and NPCs, and the material suggests NPCs make up the majority.
NPCs as the fabric of the 3D experience
The material frames NPCs not as a flaw in the system but as an integral component of the 3D experience. Swaruu of Erra described them as more of the same as other Matrix elements — comparable to the buildings, the weather, the physical laws. They are part of the environment (Transcript 009).
For an immersed starseed, the NPCs serve multiple functions. They populate the world and make it feel real. They provide the social friction and resistance that creates the challenging incarnation experience. They fill the roles — the traffic cops, the bureaucrats, the celebrities, the neighbours — that give structure to 3D life. Without them, the immersion would be a sparse, unconvincing simulation rather than the overwhelming, all-consuming experience it is meant to be.
Mari described this function in terms of levels of awareness. The Level One Matrix person — who never questions anything, who follows social rules obsessively, who believes the medical system exists to keep them healthy and politics are real — provides the background against which the starseed's awakening has meaning (Transcript S-121). Without a population asleep to the nature of reality, the experience of waking up would have no contrast.
The existential implication for immersed starseeds
For someone in an immersion pod, this means that most of the people they love, work with, argue with, and navigate around during their life on Earth may not have genuine consciousness behind them. The material repeatedly warns against allowing this knowledge to breed contempt or superiority. Yazhi said it would be unfair to decide that someone next to you does not have a soul (Transcript 320). Swaruu of Erra said you cannot know, so treat everyone with equal respect (Transcript 009).
But the structural reality, as the material describes it, is clear: the immersion pod places you into a world that is overwhelmingly populated by NPCs. Your body may have been an NPC before you arrived. Your family may include NPCs. The majority of people you encounter daily are almost certainly part of the programme. The entire 3D experience — with its density, its resistance, its maddening conformity — depends on this backdrop population to function.
The immersion pod does not just require NPCs to exist around you. It requires them as the very fabric of the reality it places you into. Without the programmatic population, the 3D Earth experience would not exist in anything like its current form.
Sources: Transcript 009 (Not Real People — Swaruu of Erra), Transcript 111 (Memory Implants — Aneeka and Yazhi), Transcript 154 (Immersion Pods 2 — Aneeka and Yazhi), Transcript 320 (Unreal People Becoming All Real — Yazhi Swaruu), Transcript 360 (Starseeds — What Influence Do They Have — Sav'el), Transcript S-049 (The False People and You — Mari Swaruu), Transcript S-121 (Awakening and Awareness — Mari Swaruu), Transcript S-150 (Walk-Ins Part 1 — Mari Swaruu), Transcript S-245 (Implanted Memories and Walk-Ins — Mari Swaruu)
Speakers cited: Swaruu of Erra, Aneeka of Temmer, Yazhi Swaruu, Mari Swaruu, Sav'el

